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Category Archives: Research

Identifying Concepts That Build a Sense of Community

Membership and Shared Emotional Connection are by far the most commonly identified factors in participants’ open explanations about sense of community in general. This research is based on four traditional factors and includes two newer suggestions in content analysis.

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Participation by Invitation Source: In-game vs. Open Call

Participation by invitation sourceMore Reddit members answered the call for participation than all other sources combined.

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Player and Guild Missions in WoW

There are distinct types of guilds that form in games like World of Warcraft based on purposes and goals of the players within them.

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